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Early Access Update 2
A major new Early Access update is now available! This build introduces significant improvements to ship handling, mooring physics, navigation, Career Mode, tutorials and overall stability.
⚓ Ship Handling & Physics
- 🧭 Introduced a new rudder response algorithm for more realistic steering behavior on shaft-driven vessels.
- 🎛️ Added the new “Realistic Rudder Effects” setting to enable or disable advanced rudder behavior.
- 🚢 Adjusted maximum rudder angles and steering responsiveness on several vessels based on extensive sea trials.
- 🌊 Introduced a new side-drift reduction algorithm to improve vessel handling.
- 🛑 Improved engine acceleration, deceleration and crash-stop behavior.
- ⚓ Reworked anchor drag physics for more realistic slowing down and to prevent unintended acceleration.
- ⛽ Reduced Yacht fuel consumption.
🔗 Mooring & Docking
- ⚓ Major rework of mooring line physics, allowing more realistic line-assisted docking maneuvers and vessel rotation around mooring points.
- 🔗 Fixed mooring constraint attachment and movement restrictions.
- 🚢 Improved vessel stability while docked to prevent unintended movement.
- ⛽ Refueling now requires the vessel to be docked, preventing ships from sailing away with the fuel hose connected.
- 📜 Improved the Docking Panel, including corrected sizing and scrolling support for vessels with many mooring points.
- 📊 Improved the display of mooring line forces.
🗺️ Navigation & UI
- 👁️ Added an adjustable Field of View (FOV) setting, with a default of 90°.
- 🗺️ Improved the HUD Map with vessel-follow mode, right-click panning and mouse-wheel zoom.
- 📍 Clicking the HUD Map returns it to vessel-follow mode.
- 🧭 Fixed routes being recreated when reopening the Map Widget.
- ⌨️ Improved AZERTY keyboard support, including throttle controls and Emergency Ahead.
- 🌍 Fixed localization issues in the Radio/AI Ship menus, Settings and cockpit controls.
- 🖥️ Improved Career HUD layout and various interface elements.
- 🌉 Entering vessel control now starts in Bridge View.
🎓 Career, Tutorials & Missions
- 🚨 Added a new Collision Avoidance Tutorial, covering lookout, binocular identification, radio communication and avoiding nearby vessels.
- 🧳 Fixed premature objective progression in Tourist Charter missions.
- ⚓ Improved Pilot support Mission conditions and fixed cargo disappearing when the Pilot left the bridge.
- 💾 Career Mode now saves time and weather conditions, as well as vessel data when changing ships.
- 🛠️ Fixed issues involving the Captain during Dry Dock repairs.
🌊 World, Visuals & Ships
- 🌧️ Added rain-on-glass effects for first test vessel (coast guard), available on High and Epic graphics settings.
- 🚢 Improved bridge consoles, cockpit elements and vessel collision meshes.
- 🛥️ Updated Yacht textures and appearance.
- 🌊 Improved harbor depths at Dunkirk, Calais and Boulogne-sur-Mer.
- 🗺️ Various scenery improvements around Ralswiek, Stralsund, Thiessow, Vitte and Sassnitz.
- 🌉 Adjusted Folding Bridge interaction distance.
- 🧹 Removed several misplaced or duplicate scenery objects.
⚙️ Stability & Performance
- 🚢 Improved AI ship and buoy spawning during heavy level streaming. Physics now activates only after vessels and buoys have been correctly positioned.
- 🤖 Improved AI vessel registration timing for missions and binocular identification.
- 🖥️ Improved external browser handling to reduce potential crashes.
- 🐛 Various additional bug fixes and stability improvements.
❤️ Thank you to all our Beta testers for your continued feedback and detailed bug reports!
We continue working intensively on bug fixes and improvements. Every properly filled-out bug report helps us track down rare issues that are difficult to reproduce.
You can submit a report by pressing Ctrl + Tab while in Ship Control Mode.
Your feedback helps us to improve our Early Access Simulation
